SWAT 4 is a tactical first-person shooter video game developed by Irrational Games and published by Vivendi Universal Games on April 5, 2005. It was built on Irrational Games's Vengeance Engine powered by Unreal Engine 2.0 technology. In SWAT 4, the player leads a SWAT tactical element in resolving various situations, such as hostage standoffs or apprehensions of dangerous subjects. An expansion to SWAT 4, entitled SWAT 4: The Stetchkov Syndicate, was released on February 28, 2006.
Unlike previous installments in the Police Quest and SWAT video game series, which followed LAPD SWAT officers through missions set in Los Angeles, California, the single-player campaign of SWAT 4 takes place in Los Angeles, during the game's then-future of 2008 to 2009. During the single-player campaign, the player is tasked with leading a five-man police SWAT team, also known as an "element", through 13 missions.
A major factor in SWAT 4 is selecting appropriate equipment to use for the mission. Several firearms are available for use. For most guns, it is possible to choose between standard hollow point ammunition (which is better suited for those enemies in light armor or with no armor as it has good stopping power and can cause the most damage to unarmored targets), and full metal jacket ammunition, which provides better penetration and is advised for use against heavily armored targets. In addition, the player can choose a loadout of less-than-lethal weapons, which do not have the capacity to incapacitate or kill but instead force compliance, and other pieces of tactical equipment. There are two primary weapons that are non-lethal and one secondary. The primary ones are the non-lethal shotgun, which fires beanbags at a high muzzle velocity, which causes disorientation and intense pain, and the "pepperball" gun, which is essentially a heavy duty paintball gun that fires paintballs filled with a chemical irritant. The only available secondary weapon that is not lethal is the Taser. The other piece of non-lethal tactical equipment is pepper spray, which can be carried alongside other tactical equipment: stingers, flashbangs, CS gas, door wedges and the Opti-wand. In the Stetchkov Syndicate, two additional nonlethal weapons are introduced: the less-lethal grenade launcher, which can fire batons, flashbangs, CS gas, and stingers; and the Cobra stun gun, which fires either one or two Taser shots at once or can be used as a contact stun gun.
When playing online, the player has an added protections tab in the equipment selection. The player has to choose between a gas mask or helmet, and thus even the SWAT team can be affected by CS gas if the helmet is selected. When choosing the gas mask, the player's vision is partly blocked and the player's head is more vulnerable. The player must also choose between heavy or light armor.
Unlike previous installments in the Police Quest and SWAT video game series, which followed LAPD SWAT officers through missions set in Los Angeles, California, the single-player campaign of SWAT 4 takes place in Los Angeles, during the game's then-future of 2008 to 2009. During the single-player campaign, the player is tasked with leading a five-man police SWAT team, also known as an "element", through 13 missions.
A major factor in SWAT 4 is selecting appropriate equipment to use for the mission. Several firearms are available for use. For most guns, it is possible to choose between standard hollow point ammunition (which is better suited for those enemies in light armor or with no armor as it has good stopping power and can cause the most damage to unarmored targets), and full metal jacket ammunition, which provides better penetration and is advised for use against heavily armored targets. In addition, the player can choose a loadout of less-than-lethal weapons, which do not have the capacity to incapacitate or kill but instead force compliance, and other pieces of tactical equipment. There are two primary weapons that are non-lethal and one secondary. The primary ones are the non-lethal shotgun, which fires beanbags at a high muzzle velocity, which causes disorientation and intense pain, and the "pepperball" gun, which is essentially a heavy duty paintball gun that fires paintballs filled with a chemical irritant. The only available secondary weapon that is not lethal is the Taser. The other piece of non-lethal tactical equipment is pepper spray, which can be carried alongside other tactical equipment: stingers, flashbangs, CS gas, door wedges and the Opti-wand. In the Stetchkov Syndicate, two additional nonlethal weapons are introduced: the less-lethal grenade launcher, which can fire batons, flashbangs, CS gas, and stingers; and the Cobra stun gun, which fires either one or two Taser shots at once or can be used as a contact stun gun.
When playing online, the player has an added protections tab in the equipment selection. The player has to choose between a gas mask or helmet, and thus even the SWAT team can be affected by CS gas if the helmet is selected. When choosing the gas mask, the player's vision is partly blocked and the player's head is more vulnerable. The player must also choose between heavy or light armor.
System Requirements
Operating System: Windows XP /Windows 7/ Windows 8 and 8.1
Processor: Dual Core 1.9 GHz
Ram: 512 MB
Hard disk space: 12 GB